Two Reasons the New Guilty Gear Overture is Going to Rock
2. It's in 3-D.
Don't get me wrong, I do like old school gameplay and graphics never bothered me that much. I still play the Playstation game SaGa Frontier often and love the shit out of it, and I still like the SNES game Super Mario World. But ever since Super Mario 64 and Legend of Zelda: Ocarina of Time there's a part of me that secretly hopes all my favorite 2-D classics will get the 3-D upgrade, and I love it when they do: Castlevania, Metroid, Megaman Legends. I'm probably the only guy on Earth who loves Megaman X7 non-ironically, even despite its many glaring flaws.
1. It's about Sol Badguy and Ky Kiske.
For those of you not up on your Guilty Gear history, Sol Badguy was a member of the Order (read: Paladins) back during the days of the Holy War against the gears and is actually a prototype gear (a human infused with magic, made for fighting). He's also one of the most badass characters in the series. He's friendly enemies with a pretty blonde guy named Ky Kiske, an order member whose most notable characteristics are having a special attack named after a Metallica song, having a green-faced robotic clone of himself, and as of this game being the king of his own country for some reason. Together they gave us some of the most memorable battles in the series and now they've got their own game.
Three Reasons the New Guilty Gear Overture is Going to Blow
3. It's in 3-D.
Guilty Gear is a 2-D game. Guilty Gear has always been a 2-D game. Guilty Gear is made of two basic building blocks: the first is rock and roll/heavy metal references and the second is awesome weird, and believe it or not the unique sprites are a part of that weird. Granted, there's more to it than that.
2. It's about Sol Badguy and Ky Kiske.
Sol Badguy and Ky Kiske are two of the most badass characters in the series. They're also two of the most bland. Sol Badguy is pretty cool, and his gear abilities (which supposedly this game will finally show us the true extent of) are awesome, but at the end of the day he's just a guy with a sword that shoots fire. Ky Kiske is so blah that his own robotic clone is almost infinitely more awesome than he is, but to be fair Robo-Ky is more awesome than all of the characters. Point is, there's more exciting characters, and characters with storylines I'd love to see finally get extended. But as of current information, none of the other existing Guilty Gear characters will even be getting so much as a cameo in this game.
1. Guilty Gear Isuka
The previous two points are reason for pause, but not necesarilly deal-breakers. I could overlook them if not for this game: Isuka. This was Aksys' attempt at taking the series in a new direction. Unfortunately, that apparently meant stripping out the story and the Instant Kill powers that made the game unique and tossing in a bunch of nonsense gimmicks that ended up being more annoying than interesting or cool; by the end of it all, Isuka generally ended up as the worst mockery of a once great series this side of Mortal Kombat Armageddon. We got a few cool things out of Isuka, yes: Robo-Ky and A.B.A. for instance, but overall Isuka serves as a warning of why Aksys should not deviate from the formula. Guilty Gear Overture would be a radical change from the norm of Guilty Gear games and could work. Unfortunately, Isuka already taught us that Aksys can not do change from the norm.